🪓Loots & Objects

  • Killing enemies will allow you to win loots.

  • A rarity system will manage the loot of objects.

  • Each type of enemy will have specific loot.

  • The player will be able to collect objects from certain trees and bushes (farm).

  • The player will be able to buy items from merchants.

  • Killing monsters from the bestiary will allow the player to increase his chances of finding "special items".

  • There will be epic and legendary items within the game

  • The player can heal himself using healing potions.

  • The player will be able to open chests and collect items

  • The player can use his items to: heal, eat, sell them to a merchant, select a weapon to fight.

  • The inventory of the player will contain a limited number of slots. This will force the player to make choices (resale, storage in a chest...etc).

  • Each slot will be limited to 99 items.

  • The toolbar will allow you to quickly access consumables. You can place food, potions, consumables.. Weapons cannot be mounted in this location. The equipment slots will be there for that.

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